English
Manor
UX/UI case study · Multilingual museum experience
A mobile guide that helps non-English-speaking visitors understand exhibits, navigate the museum, and discover history in their own language.
English
Español
বাংলা
العربية
01 · Overview
King Manor Museum serves visitors from many cultural and language backgrounds. This concept gives Spanish-, Bangla-, and Arabic-speaking visitors a clearer way to understand exhibit stories and move through the museum with confidence.
02 · The problem
Exhibit signs and guided information are primarily in English.
Visitors who are not fluent in English can struggle to understand objects and their historical context.
Navigation becomes harder when translated help is not available at the moment it is needed.
03 · The solution
The experience begins with language selection, then keeps the same clear structure across every translation.
English, Spanish, Bangla, and Arabic are available from the first screen.
Visitors tap a room or object to read translated historical context without searching a map.
QR-code and text scanning create a direct path from a physical label to accessible content.
Practical visit information stays easy to reach without interrupting the exhibit journey.
04 · Research
Which languages are most common? What information do visitors want in their preferred language?
How do non-English speakers access information now? What translation resources and navigation support already exist?
What questions appear most often, and how does the team currently handle translation requests?
05 · Competitive review
Multilingual support, audio guides, virtual tours, and accessibility tools.
Multimedia stories, sign-language content, and navigation support.
Interactive maps, virtual tours, and educational exhibit content.
Tenement Museum, MOCA, Jewish Museum, Museo Frida Kahlo, and NMMA informed the language strategy.
06 · Core flow
07 · Interface design
Milky white surfaces and museum green create a calm, readable interface. Generous spacing, large tap targets, consistent controls, and language-aware layouts help the system remain familiar when the content changes.
Explore the rooms and objects of King Manor.
Tap an object to learn its story in your selected language.
View programs, museum hours, and upcoming events.
08 · High-fidelity prototype
Each flow uses the same hierarchy and controls, allowing visitors to change languages without relearning the interface.





09 · Process
Understand visitor needs, study comparable apps, and define essential features.
Map the app structure in Figma and build the core multilingual journey.
Prepare the design for partnership with museum staff and developers.
Test the experience at the museum, collect feedback, and iterate before launch.
10 · Accessibility
Project summary
The King Manor Museum App turns translation into a welcoming part of the visit—helping more people connect with the museum’s rooms, objects, and stories.